The new mechanics for this map are a lot more easily digestible. If you rummage in the box there's a few more cards with funny pictures on. If you flip the board over, there's another map, another bit of god-damn America. What's this? Tucked away on the corner of the cover like an embarrassing elderly relative, there's a little logo that says "Pennsylvania". So unless you have a particular geographical bee in your bonnet like me, there's no real reason to favour the UK map over the vanilla one.īut wait. I've no problem with the latter, as Ticket to Ride is inherently a luck-heavy game. In summary, it seems to add extra rules and extra luck of the draw for no particular extra gain. It looks like a bit of a game breaker, although people who've grabbed it do tend to fail a few tickets. As for the other stuff, well, let's just say I've never seen a technology heavy strategy win.Ĭonversely, there's a massive ten-space, 40 point route on the board and I've never seen anyone claim that and lose. It's hard to imagine doing well without building ferries or outside of England, too. Everyone needs to be able to build longer routes to succeed. In reality, however, they function more as limiters. With all these new options on the table, it looks like a recipe for some new strategies. Plus there are more esoteric options, like tech that gives you extra points or lets you cash in less cards for a route. If you want to build longer routes, build ferries, build in Ireland, Scotland or Wales you'll need the appropriate technology to do so. No hurdle for hobbyists, but it's a steep slope for regular family folk.Īt the start of the game you can only build poxy 2-space routes in England. So that's more rules and a whole slew of new technologies to memorise. Plus a new rule that allows you to cash in any four ordinary cards instead of a locomotive. To support this the box has a whole new card deck with extra locos. Its gimmick is the addition of technology cards, which you buy using locomotive cards as currency. It turns out that this is one of the least family-friendly iterations of the game yet released. Now they can learn the way around their own country too, with the help of some little plastic trains from either original set. With it being such a great family game, my kids know the routes between Seattle to Atlanta and Essen to Sevastopol better then their own home town. So it feels like about time that there's a local version of Ticket to Ride for me. And if a British one doesn't exist, I'll seethe quietly while I wait for one. So, petty as it is, wherever possible, I'll pick a British version of a thing over an American one. As a developer, having to spend every working day spelling "colour" wrongly in your code will do that to a man. I've nurtured a long, slow hatred of American cultural imperialism.
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